[GAME] The Dreaded Assignment - A simple(?) Text101 game

The Dreaded Assignment

… This is a thing I did.
It’s not terribly complicated, but the win condition is “gated” until you fill a bar, then you can get “different levels of victory” (C- to A+, or S).

You have 61 “days” (button presses) to “finish your assignment”: fail to hand it in within that time and you’ll lose. The game will be sure to yell at you if you lose when you could’ve “handed in your assignment”.

The game will let you know when you can “hand in your assignment”, and when you’re running out of “time”.

Enjoy… If you can.

P.S: I don’t know if this comes up in future lectures/topics, but if you have Rich Text enabled on Text Components, you can use “HTML-esque” tags to modify how it looks.
Examples:

  1. <b>THIS text is bold,</b>
  2. <color=#FF0000FF>THIS text is red (FF 00 00 FF = 100% red, 0% green, 0% blue, 100% oppacity)</color>
  3. THIS text will look "normal" (it's not "marked up", and so has the settings in the component)

MOAR INFO: https://docs.unity3d.com/Manual/StyledText.html

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