I appreciate any feedback. Please use the Chrome browser for best performance.
https://gamebucket.io/game/25c13844-a9ea-40e4-b1b3-ddc985582ac6
Also, does anyone know how to deploy sounds after a certain amount of time has elapsed?
Thanks!
James
I appreciate any feedback. Please use the Chrome browser for best performance.
https://gamebucket.io/game/25c13844-a9ea-40e4-b1b3-ddc985582ac6
Also, does anyone know how to deploy sounds after a certain amount of time has elapsed?
Thanks!
James
“You got pirated” hahaha I loled. To deploy delayed sound or do any kind of delayed processing you can do as follows.
Invoke(“DelayedMethod”,delay);
Then inside the method “DelayedMethod” use your AudioSource.Play() as follows
void DelayedMethod(){
audioSource.Play();
}
You can use this with any method. The name doesn’t need to be “DelayedMethod”.
Ah this is very helpful.
I’m very excited to incorporate this method.
Thank you so much!
Best,
James