Do you have psychic powers? Play my game and find out.
I inverted the number wizard game to make a game that tests for psychic power. Take the test over and over again and try to achieve a score of OVER 9000!
[The algorithm for determining psychic power is quite clever, if I may say so it is the 1/(chance of incorrect/chance of correct) or 1/(chance of correct - 1) or just the range subtracted by the sum of probabilities of all wrong guesses. The lowest score achievable is a -3 rounded up from the number e. In order to get that score, you have to be super not psychic and quite unlucky. A score of -3 is I think much more improbable than guessing the right number out of a thousand on your first guess.
if you achieve a score of 37 that means a probability of roughly 1/38 of achieving that score a score of 1 means roughly 1/2 probility of guessing, a score of 0 is roughly 1/1 of guessing it meaning either you got to the last number and had nothing to choose from, or you got to two choices but the sum of all the probabilities leading -(1/6 + 1/5 + 1/4 + 1/3) up to that meant that your score approximated to 0.]
*The algorithm was not clever, an aspect of the algorithm is clever, changed it to more reflect statistics.
Ver 1.35
Psychic Tester Version 1.35
Version 1.2 Update
Cleared the Input field after each submission (has a placeholder 0)
Added text to let you know when you picked the right number and added an additional submit after the round is completed.
Version 1.25 Update
Disabled the text box on last submit
Made significant changes to the algorithm for psychic power.
Psychic Power now shows to two decimal places, it is now possible to get a score between 1 and 0 meaning your score is lessened.
Version 1.26 Update
Disabled text box on last submit (when the round is won)
Changed the text on the submit button to “Play” and changed text in the round over message to indicate to click the play button.
Version 1.28 Update
Added lose conditions, and I did something else but don’t remember what.
Version 1.30 Update
Modified algorithm to prevent cheating.
Version 1.31 Update
Made the Input field focused throughout play of the game.
Allows you to enter in values either through return (or Enter) key or num pad enter
Changed the end text on lose condition to inform you what the correct number was.
Version 1.32 Update
Fixed a glitch in the psychic Power algorithm. Also re-positioned crystal ball image and realigned text.
Version 1.33 Update
Improved the UI for the Input Field box, centered text, changed font. Getting close to completion.
Version 1.34 Update
Fixed a bug on the psychic power score which would cause the score to decrease after successive rounds. The algorithm is a near perfect metric for psychic ability, they most closely reflect the statistics, or your chances of guessing correctly it is actually something approximating the inverse of your chances minus one, so if you have a 1 in 2 chance of guessing correctly and you do it gives a psychic power score of 1. Of course each successive wrong guess is factored in, so each wrong probability is multiplied by itself and it can add up.
If you score over 100,000 it means you are either lucky or may have psychic potential - okay I don’t believe in psychic ability so I’m going to say you are lucky - but scoring 100,000 would be highly improbable and you should screen shot it, and maybe look into the Randi educational foundation to test yourself for psychic ability.
Version 1.35
Changed the Title and text to be wider and larger.







