I worked one full week on this game. It has more than 64 different states. Two different endings and multiple ways to die.
You’ll notice the auto-typing feature. I employed the use of something I call a “key switch” that prevents multiple states from being accessed with a single key press. You’ll also notice the graphical inventory system and sound effects as well as a soundtrack.
If you like what you see, and want to make a similar game, let me know. I can help you develop stand-out games for this course and beyond.
Just a useful hint, after you take the spring look at the mattress again.
Can you find the secret ending?
LINK TO GAME:
INFIDEL 1.35