And here is my Laser Defender version: Laser Assault - since I don’t see much defending there, ;).
The version we programmed during the course was very bare-bones, so I added/changed quite a lot. Still I’m not really satisfied with the amount of content, there was potential for a lot more (Animations, Weapons, Upgrades, Enemies). But since every little addition seemed to lead to more or less extensive bug hunts, I’ve finally decided to apply some final polish and deploy, in order to continue the course. Have fun!
Hey. this looks really nice, I enjoyed playing it!
You could’ve easily added one or two more enemy ships to the formation, the screen feels a bit empty now.
I have the same problem with “more feature”. I showed my game to some of my friends and although they liked it at first they started requesting power-ups and better enemies. It’s good that you decided to release the game without any additional fuss because once you go that route it’s like a rabbit hole - you keep adding features and you never get to release anything because “wait, I’ll just add this one more tiny thing”.