[GAME] Bouncing Ball 3D

Hi folks!

I’ve started to making games a few month ago. I’m doing it besides my full-time job. I uploaded my first game to the Google Play Store last month. It is quite simple, but fun. The first reactions are positive, but I struggle to be noticed in the crowd. Here is the play store link: https://play.google.com/store/apps/details?id=com.PilleSoft.BouncingBall
What do you guys think about it? Any feedback is welcome. Thanks in advance.

Regards,
László

2 Likes

Hey Laszlo, well done indeed! Very tightly built. You’ve done some good things there, and you’ve released a game to the store which is a huge milestone!

The multilanguage is great, I’m impressed at what you’ve done with the Google Play services (achievements, leaderboards etc) and I had no issues running it on a Galaxy S6 (great that you support both landscape and inverted landscape - it irritates me when games only support it one way).

If you plan to iterate it, I’d focus on jazzing the art up a little and finding ways to make the gameplay more compelling. I found it was sortof difficult to judge where the collectibles are - can you enable shadows for them?

Awesome stuff! Can we see some Analytics?

Hi, thanks for trying out. I plan do some updates in the near future. Enabling the shadows might be a good idea. Others said that too. It looked a bit odd, when I tried. I think I must change the position and rotation of the direct light too. Unfortunately I did not enabled the Unity analytics in the current version. All I can say now is I only have 28 active device installs.