[GAME] Asteroid Arkanoid, blocks are affected by force

Hi all,

This is the first time I am sharing a game I made with this course. I have just completed my interpretation of the Block Breaker game. It is a very different version with blocks that are affected by the force of the ball.

http://gamebucket.io/game/f4dbab8c-3f6e-45bf-bb14-330e58298c3e

As you may see, the game feels quite different with the change that bricks are impacted by force. I was inspired by the additional lecture about the more complicated collider shapes, and gradually implemented more features from there on. I have created 10 levels. All of the images, sprites and sounds are either freely available or created by me. For example, the crack sound is a slowed-down version of me cracking my finger (eww :P).

The asteroids can be destroyed in four ways:

Hit the ball against them
Bump them into each other
Bump them into the wall
Bump them over the lose collider (instantly destroys the asteroid)
I would love to have some more visual information for the amount of times you have hit each asteroid, but with the animations that was a little too much work. I did try to create a WebGL version, but it found it was much less stable. Maybe I’ll look into that with more time.

I hope you will enjoy it and I would highly appreciate any feedback! :smiley:

Also if you have any questions, feel free to ask.

Cheers,

Niels

Beautiful game!
Very fun to play with headphones on because the sounds are wonderful. =)
I might suggest a couple of changes make it a bit easier on the player.

  • Hide the mouse pointer.
    void Start () {
    Screen.showCursor = false;
    }
  • Make the paddle twice the width.

Consider also hosting your games at itch.io so they don’t disappear after 30 days.
Awesome job. Can’t wait to see your next games!
~Kevin

Hey Kevin!

Thank you for trying out my game, I’m glad you enjoyed it!

Hiding the mouse is a great suggestion, I did not even realise that was possible haha. When I create an updated version I’ll be sure to implement that and some other things that I would’ve still liked to have. I also agree that the paddle is a bit difficult to handle right now, so thanks for confirming that.

Thank you for your time and positivity!

Cheers,

Niels