So basicly if it comes to any professional VFX simulation for big Films or Games, u use Houdini. I did a research on that.
Explosions, smoke, fire, etc all is done in Houdini. so there is almost nothing on that on the internet, both it if comes to more Advanced use of Houdini or FX both Films and Games. ( its different for both).
I know that it might be difficult to even find someone who knows how to do these on the advance level but even a course on Houdini might be awesome as there is not much of that on the internet. Houdini is unique and widely used on a professional level to these specific tasks.
besides, who dont like explosions ?