First Mech Character Design

After finishing the beginner blender course, I jumped into the “Character Creator Course for Video Games” and spent a few weeks coming up with this design. It was my first time working on a mech model, and I had fun trying to tweak it in some areas to push my creativity a little further :slight_smile: I am using Blender 4.2, which has made it a fun challenge for me to approach things differently compared to how it’s done in the older versions used for the course lectures. One big difference was setting up EEVEE and the bloom/emission effects, which I clearly had a lot of fun with in my model!

9 Likes

Really cool mech! I love the gears.

3 Likes

Thank you so much!

1 Like

Wanted to say the same thing and Yee beat me to it, lol.

A fine job, just enough detail to keep it realistic =D

3 Likes

Nice character. Nice background/sky for this render as well really goes well with bot colors.

3 Likes

I really appreciate it, thank you! :smiley:

2 Likes

Thank you! I was debating on a transparent background for my renders, but the sky definitely helped it pop more!

1 Like

Very nice. Well done navigating the Blender update changes!

2 Likes

Thank you!

1 Like

Privacy & Terms