First level, space awaits!

Used some of the free assets from the Unity store to add some diversity. I also changed the Vector3.forward rotate to Vector3.left (and -Vector3.left) to accommodate the spaceship’s orientation difference.

1 Like

It looks cool, I liked the space ship.

I would like to know your reasoning behind changing the forward to left, Why would you do that? Is there any benefit, you changed the camera angle or something else entirely?

The spaceship asset I obtained was oriented forward, so leaving it at Vector3.forward made the ship just rotate on its side instead of moving “forward/backward”. Changing it to .left gives the desired movement we’ve seen in the tutorial videos thus far.

1 Like

Privacy & Terms