It’s still very jenky, but I’m proud of myself!
On the way I encountered an error that only a few people on the internet seem to have encountered… (With the animations, it couldn’t compute thresholds due to “not enough data”… Lol. Probably because I’m not exporting my animations from Blender correctly. But nevermind that! Haha. Ha…) (I’ll learn how to do it the right way one of these days.)
I have a request for future courses/quick tutorials: shader graphs (if you guys haven’t aleady covered that – I haven’t gotten that far yet), and fade/invisible shaders for houses/roofs/trees as separate objects. (Maybe you guys have already covered it!?)
Thanks for looking!