Final bunny

So here it is. I cheated a bit with the grass. To have very good render time and to be able to render on GPU i used Blendergurus Grass Essential Pack. (i’ve done the tutorial version also)
For the background treeline i used backdrops with alpha.
I built up the flower from the petals i modelled from reference image.
From an other tutorial i learned to make 2 sided textures for the leafs.
I’ve run into a problem i couldn’t solve. I wanted the sapling tool to use my 3d leaf model, but it didn’t work.
I hope you like it!

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You did a very nice job on your scene and looks very realistic. The Lectures are for learning about Blender but, you had a render issue, the lecture didn’t solve it, so you found a creative solution(s) to accomplish the Lecture goal . I don’t think you cheated at all you just found a viable solution to complete the Lecture. :slight_smile:

Sapling has its’ limitation but, it would be nice if it allowed you to add your own leaves/items plus marking all the seams would be great as well. Sometimes, I think with Sapling it is better to manually add bits since the add-on is really high in geometry. One of these I am going to sit down and try to make some tries by hand and see how it compares.

Thats really good! and its better than mine!
:slight_smile:

Thank you for your kind comment. Actually the bush is already a result of a test. You can get the sapling tools leaf distribution points and put particle generator on them with “emit from verts” and with your selected object.
Check this: modeling - Objects other than leaves with Sapling addon? - Blender Stack Exchange
However still not looking too realistic for me, needs more trying.

Thank you! Yours is also very nice!

Thanks. :slight_smile:
I think mine will look better if I add a texture to my tree like you did.