Final breaker 2.0

Here is my Final breaker game after a few tweaks! I added some ball powers and lifes :smiley:

2 Likes

Very well done!! I love the multiple balls! The look is very nice. Only one suggestion: The cursor is a little distracting. You can lock and make it invisible with Cursor.lockState and Cursor.visible, https://docs.unity3d.com/ScriptReference/Cursor.html

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Oh yes indeed, I did not think of hidding it! Thank you :smile:

Edit:
I have made the change, thanks again!

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dude. how on earth did u make that cooldown timer?

You mean the feedback for the cooldown or the mechanic itself ? ^^

the Cooldown Effect. but i figured it out lol

This is brilliant! Great UI, awesome ball power ups, the music and extra lives, the level select and saved game. Awesome job!

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That was a very nice game. It felt really well polished. The music really pulled me into the game it went perfect with the backgrounds you chose. I give it two thumbs up. I only have 1 critique that I think you should seriously consider adding to the game. You need your own artwork for the paddle. The art everywhere else in your game is awesome and very thematic it make the paddle stick out like a sore thumb. It appear to the be the only thing in the game to get no love.

It is a spectacular experience! Keep it up.

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Thank you guys for the love and feedbacks, I really appreciate :smile:

Indeed I did not thought about changing the paddle, I may give it a try! :thinking:

Good job mate!

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Awesome, I like what you did to make it play faster without literally being faster. The cannon power-up was especially good. Also, great user feedback on the remaining blocks and the level timer.