Filling Eyes, Nose, Mouth and Head Back Retopo

Filled the eyes, nose, mouth and retopologized the back of the head, The head has more dense polygons than the body, so had to tidy up the part that connects the neck. I think it is looking good, Maybe I can improve when I practice more.

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Generally good but gets some tris around the neck join.

Check out how to do 2 into 1, 3 into 2 quad topology.

Ok they are in a place probably well hidden from any bad render effects.

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