Extra Geometry Problem Did Not Appear

I did NOT experience the extra geometry as in the video. Below is the mesh created.

I did not need to delete any of those edge loops.

I do not know how or why.

:confused:

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Same for me. I am using Blender 2.77 (and your screenshot shows 2.78). Maybe this was a bug that has since been fixed as the tutorial was using 2.75.

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hahha same here too! I even have lesser geometry now!

I also found out that if we select the object the actual geometry being bevealed before converting it into a mesh that we can also lower the poly count. I was thinking about making it into a 4 dimensional lamp, but decided not to, so I could stay in track of the lessons.

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