My attempt at a quick and simple obstacle course, using a snaking pathway to extend the duration of the level to a decent time, spinners use both postive and negative axis to have varied rotations and one uses a Z rotation to rotate in a different style, rollers are set on timers to drop at different times while also using the ramp distance to make them fall at ideal times and certain droppers block the path if the player takes too long to pass their location. Although those timers are much longer than it should take to pass their zone.
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