Unity and Unreal will merge. No more deciding which to write the game in. The best of both in one package!
Scripting in C# or modifying the engine in C++, your choice! Blueprints will be C# under the hood.
We will all remember today, April 1, 2017, as the day Unreal Unity was announced!
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Todd_Vance:
Scripting in C# or modifying the engine in C++, your choice! Blueprints will be C# under the hood.
We will all remember today, April 1, 2017, as the day Unreal Unity was announced
nice april fools, i almost believed
but yeah, not sure how i’d feel about that. i’d probably just want something like blue prints in unity, and for everything else, i’d choose unity
Funny thing…I was scanning old posts today and…
I fooled myself (at first).