Enemies taking friendly fire

Its seems that my animations are causing my enemy ships to take friendly fire. Which I do not want, I was thinking of checking the animation state to be idle to for firing. Not sure how to go about that? I am still learning lol. any hints or pointers would be greatly appreciated.

I am also open to alternate solutions.

You’ll get the solution later in the course.
But as tip you could check for collision layers (if I spell it correctly :smiley:

Thanks so much, that did the trick! I am trying to spend some time on completed sections to work on my skills before moving on.

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