Druid's Champion Player Experience

rpg_s01_the_player_experience

#1

Grim realism and Celtic Mythology.

I had an idea about the ancient British/Celtic idea of the mist - a realm of the gods where magic dwells… and in game mixing a very grim, cold and realistic iron-age world - but when the fog comes… we see a world of magic and myth overlaying the real world.

The goal is to bring back the magic… so to start it is much more ‘prosaic’ and as you progress the mist comes thicker and more often.