Is there any reason I shouldn’t have just started with the new 2.0? I am to section 4 and I am now using the forums and I can’t help but feel like I am going to regret not just switching over now. I would like @ben 's opinion on this, as I am not very far into the original and am more than happy to switch. I have about 20 hours into the original course, but is not like that will hurt me. Thanks for your opinion.
To be honest they are both beginner courses. Once you’ve completed the “old” course you’ll probably find the “new” course below your experience and will be looking to further your knowledge with more intermediate courses or making your own games and googling to fill in the gaps.
I agree. I am confident that the original course will give me exactly as advertised. I am just curious what Bens opinion is, if you had to pick one over the other. They are both for the true beginner like me. And you know how technology is, you either keep up with the new or your constantly running into obstacles with making the old work with the new. I would like to avoid that as much as possible.
(Maybe I just answered my own question…)
Well, I am doing both at the same time.
I started with the “old” one and switched over to the “new” one when it came out.
The plan was to fall back onto the old when i’ve catched up and had to wait for new content.
However Ben seems to upload faster than I can work it up, (curse on you , you workoholic #shakes fist in Ben’s general direction#
), so my new plan is to switch every chapter 
So many ways to slice bread…
I think it’s awesome of Ben and the team to make the source open on GitHub… If you are mid-way or more through the 1st course, it might be fun to start looking at the repo’s for the new material… DL it, and reverse-engineer what’s going on 
I’ve got quite a bit of experience with Unity after working through Unity 1.0 and I’ve still decided to go back to Unity 2.0 for a refresher. They’re both useful courses.