I have to decide whther to use a money system to add more towers (increase as game goes) or to move around existing towers given at the start of the level.
To test bith methods, I’ll put the starting towers in an empty object to toggle and give each tower a money value.
I’m also trying to decide if I should make voxel towers or just have all towers and enemies be 2D sprites. So far, the voxels look good. I’m planning to use billboard sprites for the enemies.