Darker and Darker Dungeon based on a true game "Glitch Garden" feedback please!

Hi everyone

I followed the instructions on share my game.com. I hope this is the right place to post to receive feedback about my game Darker and Darker Dungeon. I’ve also posted in Unity 2-D showcase lecturers or topics (if it’s a problem double posting, please tell me how to remove one of the posts).

Key features I’ve added

  1. cool downs timers on all plants.

    This stops the player spamming plants the player can only place plants on the game grid when they have enough money and cool down timer is back to 10 seconds.

  2. player can only place one plant per square

  3. Reduced the speed of the Lizards which gives the player time to build defences, also adds sense of dread.

  4. spawn wave mechanic
    Which lets me enter the number of lizards which can be spawn for each spawn wave in the inspector.

  5. Lane shuffle mechanic
    Each time the player plays the game the lizards will attack Lane 1 to 5 but in a random order for instance 24531.

Future builds

At start of the game place text on screen telling the player to build a line of Star Coin Plants with a 60 seconds countdown to the lizard attack. Without this players might get bored for the game to start.

Included some suspenseful back ground music to give the game some more atmosphere.

I would appreciate any feedback or bug reports

Here’s the link

http://www.sharemygame.com/share/5c4e8361-380e-4098-bb47-25c845c4dc8d