What is your game theme?
What is an image that sums up your game theme?
Who is the player?
An interior designer hired by a tyrant.
What is the goal?
To design the palace for the tyrant and stay alive: if design satisfies the tyrant you get lucky otherwise you are either in-prisoned or killed. However, if it get’s too expensive you might be killed by the masses, so you need to stay in balance between gold and too much gold.
Core game loop
A player is presented with a room that needs to be decorated and 2 to 4 text choices describing each item. At the end of the game a visual representation of the choices is shown on screen with evaluation of the tyrant.