I’m doing it quite different, I’m going to tell the story with cutscene segments (going to be learning a lot about timeline and cinemachine).
This project is making me really excited because I have always liked stories in games, and now I want to make my own where the player chooses their own adventure.
You’re not going to be able to move with WASD or anything like it. The game is basically a long cutscene with dialogues, and with 3D interactive choices.
The camera view is going to be from a first-person perspective to make it more interesting, and immersive
I really hope I can finish this one because it is so exciting.
I’m going to start modeling characters and stuff when I have the gameplay coded.
The player
A citizen (You get to choose the gender and name) that wakes up in their home to a world of chaos where Artificial Intelligence has gone rogue.
The threat
Artificial Intellegence that has gone rogue.
The goal
Get to a underground safehouse.
Theme
Very early AI apocalypse. By very early I mean in the night the player character woke up.