Current Fly-Through: Asset Pack Before vs After

Here’s my most recent level fly-through. I’ve been struggling a bunch with lighting and asset scaling (ugh tree paint tool!). I took a first pass trying to make the terrain with the Unity tool, but couldn’t get the low-poly look I wanted… If anyone has recommendations how to get low-poly terrain without using assets, please let me know!

Current fly-through:

Pre-asset fly-through:

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Fly-through Update with Moving Wizard:

After some extended troubleshooting, I finally got my wizard flying in a manner that feels natural and fun! I also went back through the level and made some adjustments to the circuit waypoints to avoid uncomfortable blindspots. (Feedback from a friends playtest!)

If anyone has tips for outdoor lighting that looks nice with the cartoon, low-poly vibe - let me know!

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Hi, I really like what you’ve done.
When you say you’re not using unity terrain but assets, what do you mean exactly ? The mountains for example are made from external models ?

Awesome work here. Had to go back and work on mine more after seeing this.

Very nice idea and look. thanks for sharing

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