How do I change the volume of the crack sound that Ben uses. Mine is obnoxiously loud and I can’t find an option to adjust he volume
Hello @Noah_Seethor, how are you?
AudioSource.PlayClipAtPoint(AudioClip, Vector3, Float) takes 3 inputs, the audio that will be played, the position that it will be played and its Volume. The Volume should range from 0 to 1, so you could write like this and it should play at 50% of maximum volume (if the AudioClick name is crack):
AudioSource.PlayClipAtPoint(crack,Camera.main.transform.position,0.5f);
Let me know if you made it work as intended
@Joao_Dalvi
Thank you so much! I’m just wondering why there is a ‘leader’ beside your name
The forum software has the concept of trust levels, these are based on actions performed within the forum over-time.
As part of a members profile they can have their title set to their trust level, this happens by default I believe, @Joao_Dalvi may not have even noticed it yet.
The field is editable within your profile settings.
In the case of leader for @Joao_Dalvi, this represents his participation within the forum and his dedication to helping others who have requested help ![]()
Thank you for answering this question @Rob 
@Noah_Seethor, here is a link with further information regarding trust levels.
I had the same question and the solution by @Joao_Dalvi fixed it for me!
However, remember that the float has to be followed by an “f”, I got caught out by compiler errors because I tried to pass in “0.15” instead of “0.15f”
Is there any way we can get the scripts to change the volume controls to the Inspector settings? I’m getting tired of going in and out of scripts.
public float volume; ?
Doooh! thanks
I didn’t go into loads of detail as I wasn’t sure how much you want to do, for example, you could add an “options” scene, rather than just setting it via the Inspector 