If you have a Binaries, Intermediate, and .sln file (and Source) then that would be very unlikely. Any of those I just mentioned wouldn’t be in a blueprint only project; as they all exist for C++ code.
You’re probably running into this issue:
If you have a Binaries, Intermediate, and .sln file (and Source) then that would be very unlikely. Any of those I just mentioned wouldn’t be in a blueprint only project; as they all exist for C++ code.
You’re probably running into this issue: