This is an observation, not a complaint. I think all the instructors and courses here are outstanding. That said…
I’m about 75% through the Unity course, and I’m kind of surprised Ben hasn’t formally introduced the conditional operator yet. I’ve seen him introduce other concepts for the sake of efficiency, and I would have thought he’d do the same for the conditional. I’m only bringing this up because I’m going through a cleanup and saving a boatload of real estate by compacting a lot of if-else blocks today:
if (Input.GetButton("Zoom"))
{
isZoomed = true;
}
else
{
isZoomed = false;
}
becomes
isZoomed = (Input.GetButton("Zoom")) ? true : false;
8 lines to 1 without breaking my formatting rules. And don’t you dare try to drag me into an argument about where curly braces belong. 
