Completed Game + Question

Here is a screenshot of my game Thor’s Hangover - escape from Loki’s Labyrinth.
I do have one question as well:
I was trying to create a textmeshpro text for my story text, but then I am unable to add it as my text component on adventuregame.cs in my game object. I’m wondering how to get the fancy font text I make through textmeshpro to show up as an available text option.
Thanks in advance!

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Hi Charles,

You can assign objects to variables of the same type. For example, a Text object can be assigned to a variable of type Text. A TextMeshProUGUI object can be assigned to a variable of type TextMeshProUGUI. Change the type to the correct one in your script, then you can assign the TMP object.

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