Hi Ben, at some point in this course you introduced some code tracking software, I have searched through the presentations but cannot find a reference to it. Could you remind me what it was as it will prove useful in a project I am currently working on.
I dont know, if that is what you are searching for and if you are using MonoDevelop (but I think other IDEs got same tools).
On the very bottom of this page https://unity3d.com/learn/tutorials/topics/scripting/monodevelops-debugger
there is a little link to a video, which looks like that, what you want:
Thanks phrobion, no it was a separate piece of software that was recommended within the Unity game Development course. It keeps track of various code paths that a programmer may take before finding the right solution to follow.
Do you mean source control as in www.github.com?