We have covered all the mane stuff there is a few things for the races that we did not go over eg. Dwarfs have darkvision and stuff like that but that can be done later because thats environment and combat. We also have not gone in to much about what is in the class itself. Eg. Bab, saves, and special abilities.
Which of the numbered items above do those things appear under?
Saves looks like item 9
Saves, bab, and initiative are 9
Skills 5 and feats 6
Ok, so they are covered in the numbers we havenāt really touched on yet then.
Yeah i was think of the level 1 build
Sorry, I donāt mean ānumbersā as in ālevelsā, I mean from that numbered list of items 1-11 in the character creation section of the website, the things you have mentioned are numbered items which we havenāt really done anything with yet.
So, are the other bits, in my summarised list above missing anything?
No we are good on 2 3 4and 7
Ok, thatās good. I will start on the enum conversion then. Might be a couple of days as it will need a bit of thought/design and I have a little less free time on my hands this weekend. Will ping a message back here when there is some progress.
ok I will start working on the skills. how would you display the mods in different areas. eg, climb, and swim are Str based skills so I would want to populate the mod with the characters str mod
Hey Rob,
I think I have made a good bit of headway on the skills I will try to upload it to GitHub . the problem that I am having it I cant get the mods and the class skills to add up. ok I got the3 class skills and the mods to add together.