for Blender Character Creator video 31
Very inspiring thread, Capricas_Kirito!
Thank you Jada
Finished up the animations for Blender Character Creator Sec 2 Lesson 41 this morning and made these rendersā¦
Ticking Eyes
Googlie Eyes
Apperently, they got together in Pinicle while I wasnāt looking and this was waiting for me when I got backā¦
Was just checking new posts on the forum and came across @mayocoās bookstore. Seeing that reminded me of this which I did a while backā¦
For my BCC Section 2 End of Section Challenge I made the following three Animations.
Complete Blender Creator (v2.8)
Section 4 - Chess Scene
For this section of the course I decided I wanted to do something different than I did before shown here
https://community.gamedev.tv/uploads/short-url/bBnFiTWPOhS4ealYxsMUGJwHNyi.png
https://community.gamedev.tv/uploads/short-url/nUne2ypzlD6cfU5JBqEodlVgQam.png
Guess Iām doing a more āTraditionalā board this time . So, to start out I decided to go with a varnished plywood boardā¦
Updated Wed Mar 27 2019 10:19
7_cp_cbc The Bevel Modifier
for this lesson I too my earlier work shown here and added just a bit of detail
Updated Thu Mar 28 2019 14:50
Weellā¦ I had to back up and get rid of the depressions at the bottom of the base as they were creating havoc with my ability to UV Unwrap for the texture. In addition, Iāve potentially descovered a problem with the texture itself as itās not rendering properly on the pawn.
guess Iām gonna have to try and figure out a fix
Weeell, back to Animationā¦
8_cd_bcc Quick Textures
for this one, I made two new models and then grabbed one from my first time the Complete Blender Creator course for the thirdā¦
Ironically, while the queen took the most time to complete, it was the die-6 that was the hardest to texture!
Texture for my block person. I think it could certainly be improved but, Iām honestly surprised by how well I was able to draw with my graphics tablet.
I like the colour scheme, it looks like a woodsman.
Back to the Chess Set for this oneā¦
(Complete Blender Creator Section 4)
Got my Chess Set Material figured out and reimported it to the pawn.
and finished up the Bishop as well. Ran into a few issues with the UVUnwrap process and ended up having to unwrap the notch separately from the rest of the piece. In the end, I am happy with the way it looks though.
The texture looks really good and perfectly unwrapped. Well done.
Working in the BCC course once againā¦
I think Iāve finally found a node set up that produces a marble effect that lives up to the image in my mind
first the generated texture rendered in cycles
then after baking and reapplying as an image texture, rendered in cycles
then after baking and reapplying as an image texture, rendered in Eevee with 1/2 the lighting
Michael challenged me to make at least 3 custom bones for use in the Character Creator course. This is my complete set
Hereās a short little animation I did for BCC Sec 4 Lect 81 showing the workings of Blenderās physics engine. Of course, I had to drop down to v2.78c to do it since physics still arenāt working correctly in v2.80.
For the Squash and Stretch Lesson
In Eevee
Updated Sat Apr 06 2019 13:43
In Cycles
Bone-Based Squish and Stretch
in Eevee
In Cycles
So I told my wife earlier tonight that if I had to animate one more ball during this course I was going to shot the fāing thingā¦
[hangs head in shame]
she thought I meant from a cannon and it sounded like a good idea