Hi, I’m doing the first challenge at the start of the video, I’m doing fine but there’s one slight irritation that I’m not sure how to fix; the canvas is covering the top right-hand corner of the game screen and when I add an image to the canvas, it shows up on the game screen causing the making of levels an issue.
The reason I’m asking this is that I am planning to add a background to the main menu but doing so covers the screen.
Sorry @recable, I am still a bit confused by what you are trying to do.
In this section, the game’s menu uses that background image, and, as a menu, you would be adding your buttons and so on to the canvas. In fact, on the menu scene for this section, there are no other game objects in the scene that really matter.
You can, of course, just select the canvas from the Hierarchy and then disable it in the Inspector by unticking the tick box (above the rec transform).
Sorry, I’m terrible at explaining what I mean, I wanted to move the canvas itself so it’s not on top of the scene view (not game view), however turning off the canvas is a good enough fix, thanks.
Don’t forget to turn it back on before running things, or else you’ll wonder where the canvas has gone
Later, you add a “fade panel”, you can use the some enable/disable approach to hide/show that, as that really gets in the way of places game objects in the play scene