Hi @sampattuzzi Because the errors that it was giving I went back a few videos to where Ben was explaining on Section 3 Lecture 78 - Using the DrawDebugLine
That segment was absolutely spot on, as the compiling hadn’t thrown up any errors. If my memory serves me correctly the next video Section 3 lecture 79 Line Tracing AKA Ray-Casting wasn’t a problem neither; however the next one after that Section3 lecture 80 Line SingleTracebyObjectType() was where it was throwing up the errors.
What I’ll do and since I am new to the Udemy course, later on this afternoon,if not the evening, I will get back to lecture 80 to show you the exact error messages in the output pane on both vS 2017 Community and Unreal Engine output! As I’m there within one lecture either 79 or if on 80 now, but I’ll check later on!
On a side note I’ll include BuildingEscape.h error and send to question why is it throwing up an error when that is being used, to ask where is that exactly being used if it’s only got one #include statement declared within it!
I’ll send those queries to you as soon as possible! Rest assured I’m absolutely loving the course very much. Its absolutely brilliant, as its exactly what I and many other disabled programmers were looking for!
I’ll send the info you requested in the coming hours so you can have a look and see where the code and why its throwing those errors!
Say hi to everyone