Just to clarify, i know how to do this as part of the actual game and play inputs, but is it possible to do this in sequencer? basically what i want to do is to play idle, but then on top of that have the character lip syncing the audio, i know i can use an animation montage and just add the keyframes on there, but is there not a quicker way to do it on top of idle in the sequencer? there just has to be right?
it’s nothing from you guys, but if you dont want me asking questions that arent from here please do let me know. i just want to know if its possible to have a character play idle in sequencer, and also be able to animate them blinking there too, ive figured control rigs are probably the way to go. but still im sorry if i shouldnt post in here just general questions ill stop
That’s fine. However I have very limited experience with Sequencer so I don’t think I can answer this question .