Hi everyone,
I am working with a CryptRaider game in unreal engine and visual studio code. I want to create a scene that allow player can grab a gargoyle and put a gate with a trigger then the gate would go down and allow player pass through.
I create 2 component file for the gate, Trigger and Mover, and one Grabber fot the gargoyle.
Here are my CPP file.
Mover.cpp file
Trigger.cpp file
The unreal engine could compile, but the gate can not move.
Please help me to figure it out!
Thanks
Best
Yizhuo