Can i use this script?

is it valid ? can i improve it in any way ? thanks :slight_smile:

using UnityEngine;
using UnityEngine.SceneManagement;

public class MusicManager : MonoBehaviour {
   public AudioClip[] levelMusicChangeArray;

    private AudioSource audioSource;
	// Use this for initialization
	void Awake () {
            audioSource = GetComponent<AudioSource>();

            DontDestroyOnLoad(gameObject);
         
            SceneManager.sceneLoaded += loadscene;
    }
 
    void loadscene(Scene scene, LoadSceneMode mode)
    {
        AudioClip thisLevelMusic = levelMusicChangeArray[scene.buildIndex];
        Debug.Log("playing clip " + thisLevelMusic);

        if (thisLevelMusic)    { // If there's some music attached
            audioSource.clip = thisLevelMusic;
            audioSource.loop = true;
            audioSource.Play();

        }
    }
}