Camera not following the Z Axis of Player Pawn

Hi Everyone,
When I crouch in the Game, the Camera doesn’t move on Z Axis with the mesh however it’s attached to the mesh but it still doesn’t move down as player crouches. What could be the issue?
Here is SS:
image

Here is Components Photo:
image
Note: In the components photo I’m referring to the inherited Camera and not “ThirdPCamera”.

The location of the mesh isn’t moving so the camera isn’t going to move. You’d need to move that manually yourself.

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Okay I got it. You mean that Camera is not specifically attached to the head of the Player so it doesn’t move down? Okay I’ll manually do it.

Actually come to think of. If you create a socket and attach to that it should work. You might still want to do it manually for smoother movement though.

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I did it using Relative Location. When I attached to the Head Socket, the camera was shaking badly with the movement of head like player was drunk.

Probably best to do it manually then.

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Yeah, I did it. Thank You <3

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