Hello all, I am having a dilemma as the exporter I use for my models is 100xs larger than blender. CHALLENGE: Scale your cube to 700 by the x, y and z axis. Then adjust your camera to be able to see your new scaled view perfectly. “Can anyone tell me how to do this?”
CHALLENGE 2: Can anyone please tell me how to uv unwrap my models after i already textured them? "The thing is I’ve already textured them ALL, but then when i tried to export them i noticed that the program i am exporting them through requires them to be uv unwrapped