Bulls and Cows Terminal Question

Hi, I am new to this engine, I have been following the tutorials in Bulls and Cows, but how do I set up the entire terminal blueprint in the scene? I know this is a c++ course, but I still want to implement this type in terminal in my own game. However, there is no sign of teaching how to set up the input terminal, I do not understand the nodes in the blueprint, can anyone help me please :slight_smile:

Those nodes were created in the C++ and exposed to blueprint. If you’re brand new to Unreal then it will most likely not make sense if explained.

I suggest you come back and look at the code (the code is under the Console directory) and blueprint after having more experience.

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