what I have tried
1.i only have one version VS community i.e. 2019 Version 16.11
2.my unreal version is 4.26.2
3.i have tried opening it in VS code and changing the version from 4.26 to 4.26.2 but when I open the file it again gives me the option to select 4.26 and goes back to that version
4.i have unreal engine installer ticked in game development options VS community installer
5.I have .NET 4.8 SDK
My log files For the last time i opened it
AndroidPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.AndroidPlatformSDK has no valid SDK
IOSPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.IOSPlatformSDK has no valid SDK
LinuxPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.LinuxPlatformSDK has no valid SDK
WindowsPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.WindowsPlatformSDK using manually installed SDK
ProjectFileGenerator.GenerateProjectFiles: Discovering modules, targets and source code for project…
WindowsPlatform.FindVisualStudioInstallations: Found Visual Studio installation: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community (Product=Microsoft.VisualStudio.Product.Community, Version=16.11.31613.86)
WindowsPlatform.FindVisualStudioToolChains: Found Visual Studio toolchain: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133 (Version=14.29.30133)
DynamicCompilation.RequiresCompilation: Compiling C:\Program Files (x86)\Epic Games\UE_4.26\Engine\Intermediate\Build\BuildRules\UE4Rules.dll: Removed source file (D:\Build++UE4\Sync\Engine\Source\Runtime\Advertising\Advertising\Advertising.Build.cs)
DynamicCompilation.CompileAssembly: While compiling C:\Program Files (x86)\Epic Games\UE_4.26\Engine\Intermediate\Build\BuildRules\UE4Rules.dll:
DynamicCompilation.CompileAssembly: error CS0042: Unexpected error creating debug information file ‘c:\Program Files (x86)\Epic Games\UE_4.26\Engine\Intermediate\Build\BuildRules\UE4Rules.PDB’ – 'c:\Program Files (x86)\Epic Games\UE_4.26\Engine\Intermediate\Build\BuildRules\UE4Rules.pdb: Access is denied.
UnrealBuildTool.Main: ERROR: Unable to compile source files.
UnrealBuildTool.Main: BuildException: Unable to compile source files.
UnrealBuildTool.Main: at UnrealBuildTool.DynamicCompilation.CompileAssembly(FileReference OutputAssemblyPath, HashSet1 SourceFileNames, List1 ReferencedAssembies, List`1 PreprocessorDefines, Boolean TreatWarningsAsErrors) in D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\System\DynamicCompilation.cs:line 383
UnrealBuildTool.Main: at UnrealBuildTool.DynamicCompilation.CompileAndLoadAssembly(FileReference OutputAssemblyPath, HashSet1 SourceFileNames, List1 ReferencedAssembies, List`1 PreprocessorDefines, Boolean DoNotCompile, Boolean TreatWarningsAsErrors) in D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\System\DynamicCompilation.cs:line 450
UnrealBuildTool.Main: at UnrealBuildTool.RulesAssembly…ctor(RulesScope Scope, List1 BaseDirs, IReadOnlyList1 Plugins, Dictionary2 ModuleFileToContext, List1 TargetFiles, FileReference AssemblyFileName, Boolean bContainsEngineModules, Nullable`1 DefaultBuildSettings, Boolean bReadOnly, Boolean bSkipCompile, RulesAssembly Parent) in D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\System\RulesAssembly.cs:line 110
UnrealBuildTool.Main: at UnrealBuildTool.RulesCompiler.CreateEngineOrEnterpriseRulesAssembly(RulesScope Scope, List1 RootDirectories, String AssemblyPrefix, IReadOnlyList1 Plugins, Boolean bReadOnly, Boolean bSkipCompile, RulesAssembly Parent) in D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\System\RulesCompiler.cs:line 457
UnrealBuildTool.Main: at UnrealBuildTool.RulesCompiler.CreateEngineRulesAssembly(Boolean bUsePrecompiled, Boolean bSkipCompile) in D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\System\RulesCompiler.cs:line 376
UnrealBuildTool.Main: at UnrealBuildTool.ProjectFileGenerator.AddProjectsForAllTargets(PlatformProjectGeneratorCollection PlatformProjectGenerators, List1 AllGames, List1 AllTargetFiles, String Arguments, ProjectFile& EngineProject, ProjectFile& EnterpriseProject, List1& GameProjects, Dictionary2& ProgramProjects) in D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\ProjectFileGenerator.cs:line 2300
UnrealBuildTool.Main: at UnrealBuildTool.ProjectFileGenerator.GenerateProjectFiles(PlatformProjectGeneratorCollection PlatformProjectGenerators, String Arguments) in D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\ProjectFiles\ProjectFileGenerator.cs:line 753
UnrealBuildTool.Main: at UnrealBuildTool.GenerateProjectFilesMode.Execute(CommandLineArguments Arguments) in D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\Modes\GenerateProjectFilesMode.cs:line 204
UnrealBuildTool.Main: at UnrealBuildTool.UnrealBuildTool.Main(String ArgumentsArray) in D:\Build++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 550
Timeline.Print: Timeline:
Timeline.Print:
Timeline.Print: [ 0.000]
Timeline.Print: 0.000
Timeline.Print: 0.030 XmlConfig.ReadConfigFiles()
Timeline.Print: 0.102 SingleInstanceMutex.Acquire()
Timeline.Print: 0.102 UEBuildPlatform.RegisterPlatforms()
Timeline.Print: 0.103 0.000 Initializing InstalledPlatformInfo
Timeline.Print: 0.134 0.031 Querying types
Timeline.Print: 0.135 0.032 MacPlatformFactory
Timeline.Print: 0.136 0.033 TVOSPlatformFactory
Timeline.Print: 0.137 0.034 AndroidPlatformFactory
Timeline.Print: 0.150 0.047 HoloLensPlatformFactory
Timeline.Print: 0.150 0.047 IOSPlatformFactory
Timeline.Print: 0.153 0.050 LinuxPlatformFactory
Timeline.Print: 0.157 0.054 LuminPlatformFactory
Timeline.Print: 0.157 0.054 WindowsPlatformFactory
Timeline.Print: 0.158
Timeline.Print: 0.464 Finding engine modules
Timeline.Print: 0.467 Finding plugin modules
Timeline.Print: 0.482 Compiling rules assembly (UE4Rules.dll)
Timeline.Print: 0.835 FileMetadataPrefetch.Stop()
Timeline.Print: [ 0.836]
Log files in general
Log file open, 08/17/21 09:19:21
LogInit: LLM is enabled
LogInit: LLM CsvWriter: off TraceWriter: off
LogInit: Display: Running engine for game: BullCowGame
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 47 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.239916
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:30, Platform Override: ‘’
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
LogXGEController: Cleaning working directory: C:/Users/Mujeeb/AppData/Local/Temp/UnrealXGEWorkingDir/
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
Launching UnrealBuildTool… [C:/Program Files (x86)/Epic Games/UE_4.26/Engine/Binaries/DotNET/UnrealBuildTool.exe -Mode=QueryTargets -Project=“C:/Users/Mujeeb/OneDrive/Desktop/BullCowGame-starter-kit/BullCowGame.uproject” -Output=“C:/Users/Mujeeb/OneDrive/Desktop/BullCowGame-starter-kit/Intermediate/TargetInfo.json”]
Launching UnrealBuildTool… [C:/Program Files (x86)/Epic Games/UE_4.26/Engine/Binaries/DotNET/UnrealBuildTool.exe -Mode=QueryTargets -Project=“C:/Users/Mujeeb/OneDrive/Desktop/BullCowGame-starter-kit/BullCowGame.uproject” -Output=“C:/Users/Mujeeb/OneDrive/Desktop/BullCowGame-starter-kit/Intermediate/TargetInfo.json”]
LogDesktopPlatform: Warning: Unable to read target info for …/…/…/…/…/…/Users/Mujeeb/OneDrive/Desktop/BullCowGame-starter-kit/BullCowGame.uproject
LogInit: Warning: Incompatible or missing module: BullCowGame
Running C:/Program Files (x86)/Epic Games/UE_4.26/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project=“C:/Users/Mujeeb/OneDrive/Desktop/BullCowGame-starter-kit/BullCowGame.uproject” -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
While compiling C:\Program Files (x86)\Epic Games\UE_4.26\Engine\Intermediate\Build\BuildRules\UE4Rules.dll:
error CS0042: Unexpected error creating debug information file ‘c:\Program Files (x86)\Epic Games\UE_4.26\Engine\Intermediate\Build\BuildRules\UE4Rules.PDB’ – 'c:\Program Files (x86)\Epic Games\UE_4.26\Engine\Intermediate\Build\BuildRules\UE4Rules.pdb: Access is denied.
ERROR: Unable to compile source files.
LogInit: Warning: Still incompatible or missing module: BullCowGame
LogCore: Engine exit requested (reason: EngineExit() was called)
LogExit: Preparing to exit.
LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46)
LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44)
LogModuleManager: Shutting down and abandoning module PlatformCrypto (42)
LogModuleManager: Shutting down and abandoning module XGEController (40)
LogXGEController: Cleaning working directory: C:/Users/Mujeeb/AppData/Local/Temp/UnrealXGEWorkingDir/
LogModuleManager: Shutting down and abandoning module AnimationModifiers (38)
LogModuleManager: Shutting down and abandoning module AudioEditor (36)
LogModuleManager: Shutting down and abandoning module PropertyEditor (35)
LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
LogModuleManager: Shutting down and abandoning module RenderCore (30)
LogModuleManager: Shutting down and abandoning module Landscape (28)
LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26)
LogModuleManager: Shutting down and abandoning module OpenGLDrv (24)
LogModuleManager: Shutting down and abandoning module D3D11RHI (22)
LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
LogModuleManager: Shutting down and abandoning module Renderer (18)
LogModuleManager: Shutting down and abandoning module Engine (16)
LogModuleManager: Shutting down and abandoning module CoreUObject (14)
LogModuleManager: Shutting down and abandoning module NetworkFile (12)
LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
LogModuleManager: Shutting down and abandoning module StreamingFile (8)
LogModuleManager: Shutting down and abandoning module SandboxFile (6)
LogModuleManager: Shutting down and abandoning module PakFile (4)
LogModuleManager: Shutting down and abandoning module RSA (3)
LogExit: Exiting.
Log file closed, 08/17/21 09:24:50
Please Help ASAP i m not able to continue with the course