Bull and Cow Game with random words and 6 levels to play

In my game I resolved change the level based in the player win, with a new level he gets a new word with bigger length.
For the first six levels the system sort randomicly a word of a TMap<int32, FString> of ten positions and to the last level the system sort randomicly a word of the seven words, if the player hit the word the game increment the level and the word length.

In the final of PrintIntro, the system print (hints) all words that are avaliable in the present level.
The player have 3 try to hit the word, if the player wrong in all try and he select play again, the game restart on the same level but with a diferent word.

Luiz_BullCowGame.zip (4.2 KB)

Luiz_BullCowGame_Revised.zip (4.2 KB)