ey guys,
Here’s some screen grabs from my crypt escape room level. Don’t be tempted by the gargoyles (although you can pick them up) - they won’t be heavy enough. Look for the statue with the extra lighting down in the courtyard for something a little heavier…
There is a bit of the outside lighting bleeding in to the level. I don’t seem to be able to get rid of this, even if i bring the walls in or cover the whole thing with a bit of geometry (not very pretty). I also had some really weird holes that i could fall through when using the dungeon floor (although the crypt floor meshes are much better). That said, i love the combination of guttering orange torches and candles vs the moody outside.
just hoping vulkan (linux) support gets better so i can move on from opengl4…