[BUG]RPG course Damage no longer applied to player after enemy animation change

I have started changing the assets in the RPG course with other assets, after a few hit and miss I have most of it working.
However when I change the motion in the animation controller for the attack, damage is no longer applied when the player is hit. When I switch back to the knight motion, damage is applied again.
Created my own controller from scratch, same issue, copied the controller works, until I change the motion of attack itself.
Not sure where to go from here, been struggling with the animations etc, seems to not be my strong point.Zattack

You need to edit the Animation to include an event “Hit” at the location in the animation where you want the damage to occur.

Thank you very much, looking for a hit function all over the place, thank you.

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