So, as Rick suggested at the beginning, I decided to give outside assets a go for this course. Started out excited, as I really like the assets I found, but when it got to rule tiles, I noticed a glaring issue. The objects in the sprite sheets from the assets I’m using aren’t all perfect square shaped tiles; for instance one is a walkway that is 5x3 on the tilemap grid. The issue that’s resulting in is that in order to create a cohesive path, the next tile needs to be placed 3 tiles away on the grid, resulting in rules tiles failing to operate properly. I am likely just going to download the assets provided for the course and start over from the top, but I’m bummed I couldn’t get outside assets to work properly and would love to know if there’s a way I can fix the issue, maybe by increasing the brush size or something I missed.
Also, unrelated to the rules tile issue, note that the connecting pathway section that is meant to connect the support sections floats lower than the support sections. Any way to fix that?