Bowling scene fun

Ok, I’ve played around with bowling scene a bit too much ;-). Here are the results. First in blender.

Eevee:

Cycles with some denoisng:

And Unreal Engine. Here I spent the most time on tweaking materials, setting up the scene, setting up collisions etc…

And the final outcome in UE:

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Looks good, just a minor point, should a bowling ball be flying in the air? Thrown not bowled?

Of course it shouldn’t fly :smiley:

… unless you forget to set correct weight for it and add too much force to push it in UE…

… and set up Blender scene based on screenshot from UE :joy:

(PS. It was after 3am when I was finishing that scene… I caught the flying ball incident :wink: just when I opened the scene next day… And I built correct scene… but I like this composition much more so I continued with the course focusing on flying bowling ball :smiley: )

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… but I relented and experimented with some other shot, with ball on the ground :smiley: Bowling Scene - dynamic shot

Wow, that looks really impressive!

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