Not perfect but I’m pretty happy with how it all turned out
Really enjoying playing materials and textures. Though I’m pretty sure I’m kinda jumping ahead of the class a little. Just playing with the node editor in cycles produces some really fun results (aaaaannnnddd drastically increases rendering time). I could not figure out how to settle the shadow artifacting on the pins though. Guessing it might have something to do with the UV’s or something in the creation process.
For those interested the materials I used are:
Bowling ball:
Wood on the lane is actually from ELBRIGA on Blendernation.com and it’s completely free: https://www.blendernation.com/2017/10/20/procedural-cc-0-pbr-wood-shader/