Wanted to have some more understanding of how bezier curves work so I went ahead and made those ball return table. Since I was there I thought I would complete the scene.
Lighting could use some work, but it works for now. Since we haven’t gone anywhere with materials and textures, I used the existing pins and balls and made them into 2D and placed them close to the panel above the pins.
Few observations I made, you can make the bowling balls with a Sphere and Cube too but they will have too much geometry.
Above is an example.
When using bezier curves you shouldn’t extrude more than once from a single vertex or weirs stuff happens like this.
I don’t know if I’m doing something wrong or curve vertices behave like this by default.