For the second session of the course, I am working on a pogo game! The gameplay will require precise movements but will also have some chaotic elements. I’ve created a prototype for testing and, when I feel it’s ready, I plan to post it on itch with some levels and features.
In this game, the pogo stick is possessed and will be jumping by itself since I won’t be attaching anything to it. I’m excited to see how this project turns out!