Block Modelling Wrap Up - Lesson 40 - This is what I did using Blender 2.8

Now I have gone through the course up to the animated lamp during 2.7 but I never finished the course. That is my fault entirely. But I always looked up other tutorials on Blender topics that I wanted to know so the learning never actually stopped. Okay, I’m yammering now.

Anyways, I was looking around my many YouTubers that I follow that know Blender 2.7 and found that many are making the real transition to 2.8. So I went looking for simple modelling exercises that I could do that for the most part that keeps inline with everything that we have learned and done in 2.8.

So what did I find? I found a tutorial on creating a Photo-realistic Mario Bros from the 80’s brick block. I’ll put the link to the tutorial at the end. After I followed the tutorial this is what I got done.

But, I was not satisfied. I needed more. So I got to thinking if I had the skills to maybe change the tutorial a little and add to it. So I wanted to create a Mario Mystery Block. Now you can go online and see what the original Mario Mystery Gold Block looks like. But I wanted to add my take on it using the tutorial and try to make it Photo-realistic. I know that I have a long ways to go in rendering and texturing. But I had fun working on this over the last few days. I had to redo some parts but the end results were what I was looking for. 2.8 rocks. Anyways, here is my Mario Mystery Gold Block.

By the way, both sides of the block have the gold plate. Here is a view port rotation to show both sides. I will look into animating a camera to go around or have the object rotate to so both sides. I’m showing it to you guys using the Look Dev mode and not the Rendered Mode as that is in Cycles.

Hope you guys like the work. Now here is the link to the YouTube tutorial that started it all.

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